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pro tips

Process, pixels and pitfalls – Comics for Beginners podcast episode 27

by Palle Schmidt Leave a Comment


I got an email from a VIP subscriber who had a bunch of questions regarding his process. What program or software do you suggest for paneling or arranging the images with boarders on a computer? How much bigger should I do my drawing than the actual panel size? Is It important that all my drawings be consistent with that rule? Should I draw out panels into the page and start working on that or draw separate images and put them together on the computer?

I try to answer these and other questions in this podcast.

A shot of my desk, as requested by Joe!
A shot of my desk, as requested by Joe!

 

Filed Under: Podcast, Pro Tips Tagged With: art hacks, artwork, creativity, drawing, how to, improving as an artist, inking, making comics, painted art, painting, Photoshop, pixelation, pro tips, process, scanning, test page, tips for making comics, workflow

Bonus Vid – How To Hold a Pencil

by Palle Schmidt 12 Comments

Is there a right way to hold a pen or a pencil when you draw?

One of my YouTube chanel followers seems to think so. And it’s NOT how I hold a pencil!

Sign up for my FREE  7-day Comics Crash Course

Filed Under: Pro Tips, Video Tagged With: career, creativity, criticism, drawing, how to, inking, making comics, mistakes, pencil, pro tips

ProFile: Richard Starkings

by Palle Schmidt Leave a Comment

ProFile-Richard-StarkingsRichard Starkings is the creator and writer of HIP FLASK and ELEPHANTMEN. Born and raised in England, Starkings worked for five years at Marvel UK’s London offices as editor, designer and occasional writer of ZOIDS, GHOSTBUSTERS, TRANSFORMERS and the DOCTOR WHO comic strip. He is perhaps best known for his work with the award-winning Comicraft design and lettering studio, which he founded in 1992 with John ‘JG’ Roshell. Starkings & Roshell also co-authored the best-selling books COMIC BOOK LETTERING THE COMICRAFT WAY and TIM SALE: BLACK AND WHITE.

What made you decide to work in the medium of comics?

I always loved comics — at the age of 9 I started reading a comic called COUNTDOWN featuring strips based on TV shows like DOCTOR WHO, UFO and THE PERSUADERS. In some ways I preferred them to the TV shows they were based on. That comic inspired me to draw comics and cartoon strips myself and from that young age I started identifying the artists and styles I liked.

Years later, I remember reading an article in Dez Skinn’s WARRIOR magazine in the 80’s about breaking into comics. I was on a train from Weymouth to London and I kind of realized at that moment that it was possible to get a job in comics and committed myself to that goal. I never seriously considered anything else.

What part of the process is the most challenging or frustrating to you?

As a writer, you’re dependent on your artist to make real your imaginings. So it’s important to find artists with whom you are sympatico. Finding those creators can be very rewarding and challenging all at the same time.

If you could give one piece of advice to an aspiring comics creator, what would that be?

Write! Draw! ALL the time. Write about life, draw from life.

More about Richard Starkings and Elephantmen on hipflask.com

Filed Under: Pro Tips, ProFile Tagged With: career, collaboration, comics, comics industry, COUNTDOWN, creativity, DOCTOR WHO, Elephantmen, GHOSTBUSTERS, HIP FLASK, lettering, pro tips, Richard Starkings, TIM SALE: BLACK AND WHITE, Transformers, writing for comics, ZOIDS

Bonus vid – Painting a page of Thomas Alsop

by Palle Schmidt 2 Comments

A time-lapse video of me painting a page of Thomas Alsop from BOOM! Studios. Hopefully some helpful tips here. More on the book at thomasalsop.com

Related videos: Sketching a page of Thomas Alsop

Filed Under: Pro Tips, Video Tagged With: Art Tutorial, how to, inkwash, making comics, painting, pro tips, Thomas Alsop, timelapse, video, watercolor, workflow

Writing tips for scatterbrains

by Palle Schmidt 3 Comments

Working on five things at once can be good for creativity!
Working on five things at once can be good for creativity!

What is the best method for working on a story? Digging in and camly solving every problem as you come upon them? Or just jump to the next project and find energy in the constant creative flow?

For many years I suffered from the delussion that “real” writers worked from page 1 until the book was finished. This resulted in many a stranded story for me. When I finally gave myself permission to go ahead and skip to the ending or the middle, if I had an idea for that, my creative juices really started flowing.

These days I’ve also allowed myself the luxury of jumping from one project to the other, and I find it works the same way for me. Instead of standing still, I go in another direction, keeping the forward momentum.

Every project is a learning experience, every story brings new ideas. I can skip from one story to another, using what I just learned for something else, perhaps as a way to get unstuck on a story problem or motivational issue.

The downside of working on multiple things at once, is that you can get the feeling you’re not going anywhere. That you are just spinning wheels when in fact you are moving forward.

The need to focus in certain phases can be neccessary

Jumping around is fun, but to finish something, you need some crunch time. I always seem to forget that stories and projects don’t push themselves into my work day. I have to put them there, block out time to work on them. If I wait until I get some free time or get “inspired”, I will take all these projects with me to my grave. Unfinished.

As Stephen King once says in his book On Writing:

Amateurs sit and wait for inspiration, the rest of us just get up and go to work.

My method of jumping from one project to another might not be for you. But as long as you finish them eventually, (see this post on finishing) I see no problem with working on five things at once. It might just spark that creative energy that keeps the creativity flowing instead of running dry…

Do you work best with one thing at a time or are you a scatterbrain like me? Let’s hear your story!

Filed Under: News, Pro Tips Tagged With: creativity, learning, mind hack, pro tip, pro tips, productivity, storytelling, tips for making comics, workflow, writer's block, Writing

Get To The Finish Line

by Palle Schmidt 4 Comments

finishing-your-comic

The most important thing about making comics, is finishing what you start. No one will get anything out of a half-finished story, least of all you!

Be aware that when you are working on a project, it can be very tempting to bail when problems arise. You get stuck on some aspect of the story or things that are hard to draw. That other story you have brewing somewhere in the back of your mind suddenly seems way more attractive. You feel like that’s the one you should really be working on.

But with every new story, comes new problems! You just don’t see them now, because you are not deep in the story yet. It is simply the dream of what it could be, so much better than what you are currently working on.

And of course you can work on any story you feel like. I would just advice that you finish them eventually. One by one.

Another thing that happens as you’re working, is that you learn. You grow. You look at the work you’ve already done, and you think you could do better. If you go back and change that particular scene or redraw that particular panel.

My advice? DON’T!

You’ll end up re-drawing the same three pages over and over again.

Finish the story. Then go back. If it still needs some work. 9 times out of ten, what seemed hopeless and bad during the process, will seem irrelevant and pretty OK after you have finished the story.

The most important thing to gain by finishing a project, is the confidence you build. Making comics is a lenghty and often gruelling process. It’s easy to feel like it’s all for nothing. You start beating yourself up. You feel you are not good enough, that nobody cares.

Having something finished changes that. Now you can show it to others, get feedback, respect. You have achieved! You are a success!

Abandoning a project half way through has the opposite effect; You feel like a failure. Do you think feeling like a failure helps your productivity?

The short answer is NO.

You learn more from one finished comic, even a three page one, than from ten projects that are halfway done.

Get to the finish line. Even if you have to stagger or crawl to get there.

Filed Under: Pro Tips Tagged With: career, comics, creativity, critique, drawing, finishing, improving as an artist, mind hacks, pro tips, productivity, time management, tips for making comics, writer's block, Writing

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