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pro tips

Steal With Intention

by Palle Schmidt Leave a Comment

In his great book Steal like an artist Austin Kleon recommends stealing from various sources in order to create your own unique artistic expression. I wholly endorse this message! But how do I practically implement this advice?

I recently tried out another form of stealing. I’m writing a YA novel in between other gigs and interruptions and often find it hard to get back in the groove, when I finally have the time to work on my story. It’s easy to feel stuck or disconnected from the story.

So I started stealing with intention.

Every time I watch a movie, read a comic or a chapter in the kids book I’m reading aloud to my daughter, I look for one thing I can lift for my own story. It could be anything; a particular conflict (mom vs. daughter), piece of clothing (someone wearing a Nirvana t-shirt), an activity (building a treehouse or playing cards), a tic or a trait. I’ll ask myself what this could be in my story. And like the kids in the story building a tree house out of old planks, something new will start to take shape in my story, even though some of the raw materials is from somewhere else. It also keeps my mind sharp and awake, not just consuming a tv-show or a museum exhibition. I’m looking for something to steal.

You too can try setting this as a sort of dogma rule for yourself, to always look for one thing that you can implement. Treat it like a game! If you can find just one thing to steal from a movie, it can be a bad movie and you still win.

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Found this article inspiring or helpful? Why not steal share it with a friend?

Filed Under: News, Pro Tips Tagged With: Austin Kleon, creativity, idea generation, influence, learning, making comics, planning, pro tips, productivity, stealing, storytelling, workflow, Writing

Bonus Video: Lucy Bellwood and her 100 Demons

by Palle Schmidt 1 Comment

I first met Lucy at Periscope Studios in Portland, OR, where I had the great privilege to work from a guest table for a few weeks back in 2014 (you can hear the podcast episode I did with Steve Lieber here). Even then she struck me with her wisdom, despite her young age. I never managed to get a real sit-down with Lucy back then but when I saw her new project 100 Demon Dialogues I jumped at the opportunity to chat with her about dealing with your inner demons as an artist, tabling at cons and having a career as a creative freelancer.

Check it out here and please share with your self-deprecating artist friends!

Links mentioned in this video:

lucybellwood.com
facebook.com/baggywrinkles
howtobeaconartist.tumblr.com
Lucy is @lubelwoo on both Instagram and Twitter

Filed Under: News, Video Tagged With: career, cartoonist, collaboration, Comics conventions, comics industry, creativity, criticism, improving as an artist, interview, Lucy Bellwood, making comics, pro tips, self-critique, self-doubt, self-talk, social media, tabling at cons

Are You Good Enough for a Career in Comics?

by Palle Schmidt 2 Comments

good-enough

We all look for approval, as people as well as artists. We want to be told we are great, that everything will work out for us. The truth is, no one can really give us that validation.

We might get lucky and meet some peers who can give us guidance, tell us where we need to improve or tell us not to worry so much. But we all worry. And I bet you we all ask the same question: Am I good enough? Do I have what it takes to make it as a comics artist?

No one can tell you for certain, if you have what it takes. A portfolio review only tells you if you have the basic talent for drawing. What goes on inside of you is far more important. Are you willing to put in the time and effort to get to the level you want? To confront your own shortcomings and tackle them head on? Are you prepared for the insecure lifestyle of a comic book artist? The solitude? The long hours? The lack of money and lack of respect from your friends and family?

Are you ready for critizism, fair and unfair? Can you muster up the guts to consistently put yourself out there and be judged? How do you handle taking notes and being told what to do? Do you freeze up when you have to perform under less-than-optimal circumstances? How well do you work under the pressure of a deadline? Do you get anything done if there’s NO deadline, or do you end up wasting your days playing World of Warcraft? Can you forgive yourself for producing less-than-perfect art? Do you endlessly beat yourself up if you’re not productive enough, good enough or succesful enough?

What does “making it” even mean for you?

Have you set a specific and measurable goal, and if not, how will you know if you get there? And have you set a time limit for when you want to have “made it”, knowing that it will probably take years longer than you expect?

And guess what – no one has ever “made it” in comics. Because you’re only as good as your last job. Because even the artist you admire the most judge their own success in a totally different way than you do. Because no matter how succesful you are, you still strive for more. There’s always room for improvement.

All this may sound like I’m trying to get you to give up, which is not at all true. The only thing I want you to give up, is asking the wrong questions. Whether you are good enough, time will tell. Time, effort, courage, persistance.

And you know when you are “making it”?

When you are making the most of the skills you have.

Filed Under: Pro Tips Tagged With: career, comics industry, creativity, deadlines, fear, improving as an artist, learning, mind hacks, mindset, planning, pro tips, procrastination, productivity, success, World of Warcraft, writer's block

Bonus Video: Choose Your Own Adventure

by Palle Schmidt 6 Comments

Time to make some tough choices!

As an artist you often have more ideas than you have the time and resources to complete. How do you decide what projects to do next? How do you make sure you’re not just mindlessly taking on all incoming work but stay true to your creative vision? Is strategy even a word in the artist dictionary? And what does a walk in the woods have to do with making comics? Watch the video to find out!

Let me know if this video helps you in any way or what method you use to decide what to work on. Do you even have a method or do you just follow your gut?

Filed Under: Pro Tips, Video Tagged With: career, comics, creativity, learning, planning, pro tips, strategy, work for hire, writer's block, Writing

The Cost of Feeling Inspired

by Palle Schmidt 8 Comments

Something I’ve been thinking about lately, is how much we as artists (in whatever media or form we work in) are dependent on our own mood and mindset to be prolific or even just get a little something done. Call it tenacity or grit or simply lying self talk that allows for us to continue working on something that the rest of the world deems useless. But what if you’re just not feeling inspired?

Here’s the thing: Inspiration is rare. It’s fleeting. You can’t sit around waiting for it, you’ll end up waiting forever!
So here is a list of things you may find helpful, to avoid having to rely on inspiration to be the driving force of your work:
Habit and routine
I have a studio space about a 15 minute bike ride from my house. So every day pretty much without fail, after I drop off my kids to school I just keep going. I’m already up and dressed and halfway to work. Well not quite, but you get the idea. The idea is this: I don’t have to debate myself of whether to stay in and watch Netflix or get to work. I just go. And having other people at the studio makes me feel slightly guilty for the occasional day off, I’m sure that is a factor as well.
Allocated time
And it needs to be time enough to actually make a dent in the work. This depends on the type of work of course. If I only have a few hours, there’s no way I’m going to get any writing done on that novel. I’ll just mindlessly scroll through the document, correct a spelling here or there but it doesn’t feel like progress. For me, I’m probably better off not even opening the document at all, since it always tend to leave me feeling like a s**tty writer.
Deadlines
The best thing you can do to make sure you have exactly the right time for the work, is for someone else to decide when they need it. You know of Parkinson’s Law? Basically it’s like this: “Work expands so as to fill the time available for its completion”. So if you have a week to do something, that’s how long it will take. If you have a day however, you could probably do it in a day, whatever “it” is. Deadlines are a great way to beat the feeling like you need to be inspired, because you simply don’t have the time to sit around and wait for it.
Preparation
I can easily sit down and sketch a few pages if I already know what’s going to be happening on them, if I already made thumbnails or roughs. A blank page and no script? Not so easy. So mental preparation is in order. The same goes for tools of course. If you spend the first half hour looking for stuff you need and getting the canvas ready, there’s less time to do the actual work. As described in this post, the best productivity hack I can give you is decide the day before what to work on, so you can jump right in.
Shut up your inner critic
You know that voice in our head that tells us it’s a piece of crap we’re working on, that nobody would want it, it’s a waste of time? Yeah, not really helping, is it? Steven Pressfield calls it The Resistance, an almost metaphysical force trying to stop us from what we want and need to do. I sometimes manage to shut that voice up by listening to the same soundtrack over and over. Like telling my brain we are in work mode. I’ve also recently found that Synthwave really put’s me in the zone and makes me keep moving. If I’m drawing, I listen to audiobooks or podcasts, mostly to battle my anxiety/boredom/need-to-check-my-email-or-Facebook-every-5-minutes.
I’d love to know what works for you! Leave a comment below.

Filed Under: Pro Tips Tagged With: creativity, habits, inspiration, mind hacks, pro tips, productivity, routines, tips for making comics, workflow

Bonus Video: Roll With the Punches

by Palle Schmidt Leave a Comment

Going to a convention or a book show can be quite a nerve wracking and exhausting experience. So why go at all?

Plenty of reasons; inspiration, networking, fun, the chance to connect with new readers and put your work in front of publishers and agents. But you have to plan ahead a bit, lay a strategy – and be able to think on your feet and improvise when all your carefully laid plans go out the window. And they will!

I just got back from World Book Fair in New Delhi. Here’s a video postcard from the show:

Filed Under: Video Tagged With: book fair, career, Comics conventions, comics industry, con fatigue, learning, planning, pro tips

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