Better to Start Small than Fail Big

It's better to start small, than to fail bigWhen you are starting out in a new field, like making comics, it’s a good idea to start small.

But what about that big, epic graphic novel you have in you? You want to make an impact, right? True. But if you want to have even the slightest chance of succeeding, you need to pace yourself, get better before you throw all you’ve got after a 120 page graphic novel.

You don’t start your running with a marathon. You run a mile. Then, when that starts to become easy, you run two. You slowly build your running skills.

And skill is not the only thing you build. Confidence is equally important. If you start a huge project and don’t finish, it will feel like failure. You did not achieve what you set out to do.

If you set small goals, the chance of success is much bigger. And success is what builds your confidence, which again builds your skills.

You’ll never make it to the finish line, if you don’t build some muscle first. You need skill, dicipline and craftmanship.

Even with a five-page story, you will no doubt want to redraw page 1 when you get to page 4. This is a good thing! It means you are learning, getting better. But I urge you to move on, finish it. And take whatever you’ve learned and apply it to your next project.

And when you DO finish, share your achievement. Put it online or get it out in a fanzine. Take pride in your work, however small. And always be improving, learning, gaining more and more confidence.

The way to do that is to start with something you can actually achieve. Something small.